Series

Liberating Structures: Design & Prototyping

A nine-part series applying the Liberating Structures built for shaping a solution fast and cheaply — Min Specs, Improv Prototyping, and Design Storyboards — to feature-development workshops across a CRM, an AI-native QA tool, an HR leave tool, a Shopify storefront theme, and a Shopify-embedded LMS.

9 parts · first published

Liberating Structures: Design & Prototyping
  1. 01

    Min Specs: Cutting a Meeting-Prep Digest Down to Its Two Real Rules

    The spec for Recap CRM's pre-meeting Prep Card had seventeen requirements and a six-week estimate. Min Specs asks one brutal question of each line — can we still hit the purpose if we break this rule? — and left us with three.

    ·5 min read
  2. 02

    Min Specs for a Rollout: The Four Rules a Holiday Calendar Launch Couldn't Break

    Leave Balance was shipping multi-country public-holiday calendars to 400 companies at once, and the rollout checklist had grown to thirty-one items. Min Specs found the four that would actually have caused a failure — and one nobody had written down.

    ·5 min read
  3. 03

    Min Specs in Reverse: Writing the Must-Not-Dos for a Test-Writing Agent

    Shortest's agent could generate a passing test suite for any repo it was pointed at. The hard question wasn't what it should do — it was which four rules it could never break without destroying the trust the whole product runs on.

    ·5 min read
  4. 04

    Improv Prototyping: Acting Out the Worst Hour of a Theme Update

    A theme update broke seven live storefronts on a Friday, and the postmortem produced a support runbook nobody believed in. So we put four people on their feet and made them play the merchant, the agent, and the update itself.

    ·5 min read
  5. 05

    Improv Prototyping with a Paper Phone: Designing Grading for the Back of a Taxi

    Course Guru's instructors kept saying they'd grade assignments on their phone if they could. Instead of designing screens, we cut a phone out of card, made someone stand on a chair pretending to be a taxi, and acted it out.

    ·5 min read
  6. 06

    Improv Prototyping Both Sides: The Nudge and the Person Who Receives It

    Recap CRM was about to ship a feature that told founders which relationships were going cold. We acted out the nudge — and then, because someone insisted, we acted out the awkward coffee it produced three weeks later.

    ·5 min read
  7. 07

    Design Storyboards: The Fourteen Days Between a New Hire and Their First Leave Request

    Leave Balance had an onboarding flow, an import tool, and a welcome email — three teams' worth of work, and no one who could describe what a new employee actually experiences. Design Storyboards put the whole fortnight on one wall.

    ·5 min read
  8. 08

    Design Storyboards: Drawing the Path from `npx shortest` to a Merged Pull Request

    Shortest's install command took eleven seconds and our activation numbers were dismal. Storyboarding the whole path — install, first run, first review, first merge — showed that the product ended two days before the moment that mattered.

    ·5 min read
  9. 09

    Design Storyboards for a Migration: What a Merchant Does with a Major Version Nobody Wants

    Polo Themes had a major version ready and merchants who had every reason to stay put. Storyboarding the upgrade — including the five weeks of not upgrading — turned a release plan into a migration the shop could actually survive.

    ·5 min read
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